Since Nintendo’s decision to begin releasing games in the mobile market, avid gamers and Nintendo fans alike have waited impatiently to see just exactly what the big N would fire out first. One of the initially-announced games after their partnership with DeNA was Miitomo, a socially-integrated app not unlike one of their 3DS games, Tomodachi Life. Releasing alongside Nintendo’s revamped rewards program My Nintendo, Miitomo seemed to bolt out of the starting blocks and capture audiences.
For those of you who haven’t played Tomodachi Life, basically think of it as Nintendo’s answer to The Sims; players create a Mii, trade and share other Miis with other island owners, and basically help life go on for their island. Outfits, meals and even rooms are available for purchase, and your Miis can fall in love and even have children.
Transitioning this idea into a mobile game, Miitomo removes the life-sim element from Tomodachi Life and effectively makes it a social app – users create a Mii and add their friends through social outlets like Facebook and Twitter. Coins are earned either through micro transactions or by answering questions in-game about yourself or your friends; these coins are used for character customisation.