Sony To Bring New Technologies To Popular Game Engines

We’re all quite familiar with Sony’s ability to implement new technologies that innovate and advance the entertainment industry. The Walkman, the disc based Playstation, Blu-Rays and such have all left a huge mark on the entertainment industry. Now, Sony are looking to implement another brand new technology, and are looking to hire a “talented engineer” to work with these tech.

“Sony PlayStation’s U.S. R&D Organization is looking for a talented engineer to join one of their software development teams. This engineer will work with game and middle-ware developers in order to integrate support for new PlayStation technologies. Knowledge of a wide variety of console game engines and middle-ware is highly desired. Examples of such engines and middle-ware are Bullet Physics Engine, CRI Middle-ware, CryENGINE, FMod, Havok, PhysX, Unity, Unreal Engine, WWise. Prior experience in developing games is highly desired. Specialized knowledge in either audio or computer vision is a plus. Imagination is essential. An ability to learn what is needed and get things done promptly is required.

Principle Duties / Responsibilities:
* Application- and library-level programming and debugging
* Implementing support for new PlayStation technologies in a variety of in-house and 3rd party middle-ware.
* Providing technical support to game developers for new PlayStation technologies
* Writing documentation”

Could this possibly be Sony’s rumoured VR Headset in the works? Or perhaps an unknown technology that we have never heard about? Only time will tell.