We’re all quite familiar with Sony’s ability to implement new technologies that innovate and advance the entertainment industry. The Walkman, the disc based Playstation, Blu-Rays and such have all left a huge mark on the entertainment industry. Now, Sony are looking to implement another brand new technology, and are looking to hire a “talented engineer” to work with these tech.
“Sony PlayStation’s U.S. R&D Organization is looking for a talented engineer to join one of their software development teams. This engineer will work with game and middle-ware developers in order to integrate support for new PlayStation technologies. Knowledge of a wide variety of console game engines and middle-ware is highly desired. Examples of such engines and middle-ware are Bullet Physics Engine, CRI Middle-ware, CryENGINE, FMod, Havok, PhysX, Unity, Unreal Engine, WWise. Prior experience in developing games is highly desired. Specialized knowledge in either audio or computer vision is a plus. Imagination is essential. An ability to learn what is needed and get things done promptly is required.
Principle Duties / Responsibilities:
* Application- and library-level programming and debugging
* Implementing support for new PlayStation technologies in a variety of in-house and 3rd party middle-ware.
* Providing technical support to game developers for new PlayStation technologies
* Writing documentation”