elden ring

Elden Ring: Shadow Of The Erdtree Just Got An Update To Make Things A Bit Easier

From's offered us an Erd branch.

After its launch was met with some fairly common complaints around performance on PC and overall difficulty, Elden Ring’s Shadow of the Erdtree DLC has received a small update that attempts to address the latter.

The new “Calibration Update 1.12.2” rebalances the expansion’s character progression to a degree by changing the scaling of attack and damage negation buffs granted by the all-important Scadutree Blessings.

These are doled out to players who collect Scadutree Fragments from around the DLC’s new Realm of Shadow and are the core way to ready your character for the trials that await them in Shadow of the Erdtree. As of this new update, the enhancements you receive have been increased for the first half of the total available Blessings, while the second half will see a more gradual increase, and finally there will be an increased reward to your attack and damage negation for the final Blessing.

Here’s how Capcom’s patch notes describe the update:

Elden Ring: Shadow of the Erdtree Update 1.12.2 change list

Attack and damage negation curve scaling of the Scadutree Blessing have been revised.

  • The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual.
  • The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.
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The calibration update can be applied by logging into the multiplayer server.

If the Calibration Ver. listed at the bottom right of the title menu is not “1.12.2”, then select LOGIN and apply the latest regulations before enjoying the game.

Along with the update, Capcom also touched on PC performance, not with a proper solution but with some guidance for players who might have been victim to a bug which automatically enabled ray-tracing for those loading in a previous save. Here’s what it had to say:

About graphics settings (PC version only)

We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions.

If your framerate is unstable, please check in the ‘SYSTEM’ > ‘Graphics Settings’ > ‘Raytracing Quality’ settings from the title menu or in-game menu to check if it has been unintentionally set to ‘ON’. Once set to ‘OFF’, Ray Tracing will no longer be automatically enabled.

Capcom says that more balance adjustments as well as bug fixes are also planned for a future patch.