One of the best parts of Overwatch is the epic ‘Play of the Game’ moment that is highlighted at the end of each match. It’s been pointed out by many players that the chosen moment can be incredibly random at times. In an interview with Gamespot, software engineer, Rowan Hamilton has discussed how the moment is chosen as well as how the mechanic is being tweaked using match information.
How they got a great balance:
“We also have a lot of cool systems internally where we can play with the algorithm that determines Play of the Game and play the same game back again, and be like, “Okay if I tweak these numbers, what’s going to be the Play of the Game that gets picked this time?” So it might’ve been Widowmaker getting three snipes, but I change the weighting on some other aspect that we take as important, and it could all of a sudden its Mercy resurrecting everyone on the point two second before the match ended. It’s going to be an ongoing process, and hopefully we continue to improve it.”