PS5

The New PS5 Trailer Shows Off The Games And Features

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Unfortunately, still no PS5 price or release date, but Sony has dropped another trailer for the PS5 showcasing games such as Spider-Man Miles Morales, Ratchet and Clank: Rift Apart, Gran Turismo 7, Demon Soul’s and Horizon Forbidden West.

It also showcases features such as the “stunning visuals, the ability to travel worlds at lightning speeds, feeling more with haptic feedback, feeling force with adaptive triggers as well as seeing with sound with 3D audio”.

Sony has also posted another blog post detailing how developers are using the SSD as well as the Tempest 3D Audio engine.

THE SSD

Beyond near-instant loading and fast-travel, the SSD and its speed allow us to more quickly load and display more detailed assets. This should lead to the city looking better than ever, and this is just the beginning for our team unlocking those possibilities. It’s a fundamental change that we can’t wait to take more advantage of in the years to come.” said Brian Horton, Creative Director of Spider-Man Miles Morales

As developers [of Demon’s Souls], we are already changing the way we think about the SSD. We see it not just as storage but also memory, utilizing the speed of the SSD to load data at blistering speeds, bringing you straight back into the action to avenge your many deaths.” said Gavin Moore, Creative Director of Demon’s Souls

A bit further into the next generation I’m expecting we’ll start seeing developers make more use of the not-so-obvious benefits of the SSD. This is what excites me the most! What does it mean for developers when everything can be loaded from the disk that fast? Will we even need the concept of “levels” anymore?…. The possibilities for this tech are exciting for me as a developer, and exhilarating for me as a gamer.” said Ari Arnbjörnsson, Lead Programmer of Returnal. 

THE TEMPEST 3D AUDIOTECH ENGINE

Now with the PS5 console’s Tempest 3D AudioTech sound engine we’ll be able to play sounds in such a way that players will be able to locate the machines around them with greater ease, which is great for situations in which you find yourself surrounded or just want to sneak on machines.” said Matijs de Jonge, Creative Director of Horizon Forbidden West

Audio is a key feature to really push the next-gen experience with PS5. It’s almost as if 3D Audiotech was made specifically with horror games in mind. It used to be that in order to get that spatial audio, players would have to invest a lot of their own time and money. Now, just putting on a headset, they can get a full 3D audio experience.” said Jun Takeuchi, Executive Producer of Resident Evil Village.