PlayStation VR2

PlayStation VR2 And The PlayStation Sense Controllers Have Been Officially Revealed

Sony has just taken to the Sony CES press conference stage to name its upcoming VR headset and controllers.

The new VR headset will be called PlayStation VR2 and the controllers will be called PlayStation Sense controllers. The PlayStation VR2 will have 4K HDR visuals, eye tracking and foveated rendering as well as a 110 degree field of view. The headset will connect to the PS5 via single USB-C cord and will also have headset vibration with a refresh rate of 90Hz and 120Hz.

Sony also announced Horizon Call Of the Mountain which is a game set in the world of Horizon and will be made by Guerrilla and Firesprite.

The Full PlayStation VR2 And Sense Controller Specs Have Been Revealed

It’s expected that PlayStation VR2 will launch later this year or early next year.

Here’s what we know about the controllers:

  • Adaptive triggers: Each VR controller (Left and Right) includes an adaptive trigger button that adds palpable tension when pressed, similar to what’s found in the DualSense controller. If you’ve played a PS5 game, you’ll be familiar with the tension in the L2 or R2 buttons when you press them, such as when you’re drawing your bow to fire an arrow. When you take that kind of mechanic and apply it to VR, the experience is amplified to the next level.
  • Haptic feedback: The new controller will have haptic feedback optimized for its form factor, making every sensation in the game world more impactful, textured and nuanced. When you’re traversing through rocky desert or trading blows in melee combat, you’ll feel the difference, magnifying the extraordinary visual and audio experience that’s so central to VR.
  • Finger touch detection: The controller can detect your fingers without any pressing in the areas where you place your thumb, index, or middle fingers. This enables you to make more natural gestures with your hands during gameplay.
  • Tracking: The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller.
  • Action buttons / analog sticks: The Left controller contains one analog stick, the triangle and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button. The “grip” button can be used to pick up in-game objects, as one example.

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