ps5 accessibility tags

The PlayStation Store Is Adding Accessibility Tags This Week

A welcome new feature.

PlayStation is continuing its accessibility journey, one that’s seen some of its first-party titles champion some best-in-class features within games as well as the recent reveal of the Project Leonardo accessibility controller, with a small but meaningful UI update over on the PlayStation Store.

Accessibility Tags is a new storefront features being rolled out to PS5 consoles in an early state, allowing players to get a detailed look at what accessibility features each game offers before deciding to make a purchase – making it easier to identify whether individual games will be playable/comfortable for each player before spending money.


To see a game’s Accessibility Tags once the feature is live, players will just need to press the ‘Triangle’ button when looking at a game on the PlayStation Store, with more than 50 different tags available for developers to flag their games with as of the initial roll-out, some of which include:

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  • Visual accessibility features, such as clear text, large text, color alternatives, audio cues and directional audio indicators.
  • Audio features, such as volume controls, mono audio, screen reader and visual cue alternatives.
  • Subtitle and caption options, including subtitle size, clear captions, and large captions.
  • Control options, including button remapping, thumbstick sensitivity, and ability to play without button holds, rapid button presses or motion control.
  • Gameplay options, such as difficulty settings, skippable puzzles, simplified quick time events, and game speed.
  • Online communication options, such as text or voice chat transcription and ping communication.

At launch, PlayStation will have prepared Accessibility Tags for Days Gone, Death Stranding Director’s Cut, Ghost of Tsushima Director’s Cut, God of War, God of War Ragnarök, Gran Turismo 7, Marvel’s Spider-Man Remastered, Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, and Returnal, and has committed to working with a range of third-party developers and publishers to implement the feature more widely across both PS5 and PS4 titles on the platform.