Remedy Says Alan Wake 2 Was Designed For 30FPS But It’ll Still Have A Performance Mode

The remedy, is the experience.

With performance in AAA console games still very much a hot topic with each new release, Remedy’s Communications Director, Thomas Puha, has taken to Twitter/X to reveal that the upcoming and highly-anticipated Alan Wake 2 will featured a Performance visual option, though it’s not the experience Remedy has aimed for.

Puha’s post explains that Alan Wake 2 “has been built from the beginning as a 30FPS experience focusing on visuals and ambience” but that the studio has managed to include a working Performance option on PS5 and Xbox Series X all the same.

The post doesn’t go into any finer detail, with no word on the Xbox Series S, or what visual sacrifices are made in exchange for better performance, or even whether this is something already baked into the game/coming in a day one patch/arriving shortly after launch. More information is promised down the track, so we’ll be sure to report back when we know a bit more.

Remedy recently revised their release date for the game, pushing it back by a short 10 days, saying: “An update from the Alan Wake 2 team: we’re moving Alan Wake 2’s launch from October 17th to October 27th.

“October is an amazing month for game launches and we hope this date shift gives more space for everyone to enjoy their favorite games. We can’t wait to show you what everyone’s favorite novelist is up to in the Dark Place next week. Thanks for your patience!”

We recently got the chance to see an in-depth, behind closed doors look at Alan Wake II ourselves with the team at Remedy and came away suitably impressed and ready for more, you can read about that right here.

Alan Wake II is set to launch as a digital-only title on October 27th for the PS5, Xbox Series X|S and PC.