Redfall Is Getting A Single-Player Offline Mode In Its Final Update

Fangs for the memories.

Following the news that its developer, Arkane Austin, has been shuttered along with Tango Gameworks and other studios in Microsoft’s firing line, it’s been revealed that the cooperative vampire-slaying FPS, Redfall, is getting one final update with some much-requested features.

Over a year since the game originally launched for Xbox Series X|S and PC, Update 4 for Redfall will finally bring a fully-offline mode to the game along with the ability to pause when playing single-player, two things that should finally make the game more enticing to strictly solo players – albeit too late for any success to have an actual impact. The game will also receive reworks to its Neighbourhood and Nest mechanics, though details for all of these and “more” improvements are still to come.

In the wake of the studio’s closure, all of Redfall’s major content plans have naturally been scrapped. This means that Redfall will receive no further content or non-critical updates after Update 4, and its planned roadmap will not go ahead. The game will remain online, however, and is still available for purchase on Xbox and PC or download via Game Pass.

For those that have already spent money on the game’s Bite Back Edition or various upgrades to get the Hero Pass, publisher Bethesda is offering a credit to the value of the added content. The process is seemingly still being finalised but anyone wanting to claim that can find all of the details as they arrive here.

Brodie gave Redfall a 6.5/10 in his review last year, saying, “Redfall is a gold dust-rare miss for what has been a very consistent deliverer of quality video games. If you are able to look beyond the game’s several questionable design choices, Redfall can serve up just a small bite of mindless fun beneath the island’s black hole sun.”