Rainbow Six Siege has become one of the most popular shooters in the world over the last couple of years. And while I’m still relatively new to it all, my hour of hands-on time with Siege’s new DLC, Operation Grim Sky, painted a clear picture as to why the game’s so beloved. Fluid and fun, tactical and competitive, Rainbow Six Siege is a game that wants you to deep dive into all of its little nuances and features, and Grim Sky’s two new operators and redesigned map are a ton of fun to play.
Having teamed up with a handful of other Aussie journos at the hands-on session in Paris (each with very little to a lot of experience with the game in general), playing through each phase of Siege’s frantic, team-based gameplay was enthralling. But that’s nothing new to write home about, considering the game is an entirely different beast to what it was back in 2015.Referred to as a “black sheep” in its launch state by Brand Director Alexandre Remy, Siege has subsequently been shaped and refined by community feedback and consistent updates, in turn developing into a different experience to what it was back in its infancy. Having played a bit of it during its initial release and falling off the wagon fairly quickly, I was impressed at how much better everything felt as I made my way around the redesigned Hereford Base — a map that been completely reworked for the upcoming Grim Sky DLC.
Encounters are fast and frequent, and I had a blast with both of the new operators that are coming to the game via the new DLC. Clash, a defender, is equipped with an electrified shield as her primary and was perfect at distracting and luring in enemies, in turn allowing my teammates to hold up behind me and lay off a couple of lethal shots to punish distracted opponents. Tasers on her shield made it easy to keep enemies at range, too, though she could be taken out fairly quickly if flanked or ganged up on by too many other players.Maverick, an attacker, has a blowtorch that allows him to create small holes in the environment, opening up new sight lines and ways of taking on the objective. The blowtorch is extremely quiet when burning through walls, with the best players in my matches setting up small lines of fire that would overlook corners around the objective. It’s worth noting, however, that the gadget itself can only burn small holes in walls and isn’t as effective in making spaces for players to crawl through. While it is an option and you can still do it, the blowtorch’s fuel will be used ridiculously quickly, leaving you at a disadvantage as the round progresses.