After 110 hours of FIFA 18 on Switch, I had to give the game up. Going between the PlayStation 4 version and the Switch version meant I kept pushing myself to deal with the glaring omissions in the latter, and I finally made the decision to cut it loose just before E3 this year. It’s not that FIFA 18 on Switch was bad by any means, it’s just that it felt outdated — very, very outdated. Having played FIFA 19 on Switch and PS4 at Gamescom 2018, the gap between the two seems much, much less jarring.
That’s down to a couple of things, with the first being the graphical fidelity. The Switch version looks great — it’s obviously not on par with the PlayStation 4, Xbox One, or PC versions of FIFA 19, but it’s certainly much better than last year’s effort. The game’s still running on a custom engine as opposed to EA’s Frostbite Engine, though it wasn’t as obvious while playing this time around. Character models looked great, as did stadiums and crowds. Overall, it looked like a much more competent FIFA experience when compared to its older brother.