[gameinfo title=”Game Info” game_name=”State of Decay” developers=”Undead Labs” publishers=”Microsoft Studios” platforms=”360/PC” genres=”” release_date=”Out Now” version_played=”360″]
Set in a present day fictional area of Trumbull Valley, the world has erupted into chaos with the impending zombie apocalypse. You fill the shoes of Marcus Campbell, an old store clerk camping with hie friend Ed, they first run into the infection at a small campsite. Meeting up with other survivors, Marcus and Ed must make the choices to survive.
The first thing I noticed about State of Decay is that for an XBL Arcade game, the graphics are surprisingly good. It’s got a great GTA3 feel to it while still maintaining a certain smoothness about it. Trumbull Valley itself is a vastly open and beautiful environment. Cars, abandoned buildings and bodies litter the landscape, it creates that feeling of loneliness you’d expect in a real world zombie apocalypse. The only problem I found was that the more zombies on screen the more it would it lag, which wasn’t even a problem for me.