The story of Demon Gaze is a structurally familiar one. You are an amnesiac protagonist (yes, another one) who wakes up in a cold, dark dungeon. After a brief of series of events, you find out that you are a demon gazer, a being who is able to quell the rage of demons, capture them, and use them in battle. Not only that, but you’re are a demon gazer with unprecedented potential! (Hello, “chosen one” trope.) As such you are given a roof over your head, and a job with the Dragon Princess Inn to capture demons and help wherever it may be needed while you try to recollect your past.
You may have noticed in that rough synopsis that I pointed out some tropes that the game follows. Unfortunately, those aren’t the only ones. Demon Gaze’s story is filled to the brim with JRPG tropes, predictable plot twists, and a narrative pace that can slow down to a patience-testing crawl. Despite the story itself not being all that memorable, I did find something I really enjoyed; that being the bunch of misfits that inhabit the Dragon Princess inn. They are by no means your stereotypical heroic archetypes. A jaded elf, a perverted cat lady and a money grubbing innkeeper are just some of the characters that often get into comic mischief that I looked forward to seeing after turning in some quests and barely making it out of a dungeon alive.