Tales of Xillia 2 is a direct sequel to the original Tales of Xillia game. Set roughly 12 months after the conclusion of the first title, you play the role of Ludger Will Kresnik. The Kresnik family have a particular trait that allows them to interact with fractured dimensions. With these fractured dimensions playing host to a decent amount of the games controversy as its guardian cannot control the balance any more it is up to Ludger and his mates to solve the problem and an even deeper mystery. All the while trying to get a small child named Elle to the mythical land of Canaan who is instructed by her father to do so.
Characters from the original make a return and expand on situations explored in the first game. Needless to say previous knowledge of the original game is a basic necessity. This was my first time with the series and I was a duck out of water. Fortunately enough there is an encyclopedia of sorts accessible from the menu at any time for those unaware of particular circumstances or in need of a refresher. From a development or series veteran point of view, it is an excellent method to dive right into the game whilst skipping unnecessary introductory formalities.
As far as presentation is concerned, Tales of Xillia captures the very essence of what anyone would expect a JRPG to entail. It is exceptionally elegant whilst still maintaining a high standard of mystery and excitement.