There isn’t a real set story to Evolve, the game takes place on the planet Shear, a colourful environment surrounded in flora and fauna. The background being that humanity have travelled to establish new colonies, with the only problem being is that huge predators are determined to keep their territory. As the Monsters destroy the colonies on Shear, a former planet tamer named William Cabot is brought out of retirement to deal with the threat, in order to evacuate the remaining colonists from Shear. In response, a team of up to 12 playable Hunters assemble to wipe these Monsters off the face of the planet.
The planet of Sheer is in abundance of beautiful colour and rich in detail of all aspects of the different maps. The UI is exceptionally set out and easy to use. The different flora and fauna in the Shear really makes you feel like each map is truly a different area of the planet and not a recycled map with a few location swaps. The mixes of jungle terrain with the very human styled dams are such an eye catch.
The ambient sounds used while playing really sets the tone of a calm jungle landscape on the verge of an enormous raw and rumble as the monster comes out of the jungle to attack our fearless hunters. The finer details in the sounds make a huge difference in-game; you can hear every slushed step you take in the more murky forest floor areas, the birds scattering as the monster is on the move. You really get that sensory feel for planet Sheer.