State of Decay puts you into the shoes of Marcus. Marcus is a store clerk who also happens to be a rather capable athlete. Returning from a fishing trip with his friends, Marcus discovers that the world has become infected with what we can only assume to be a mysterious pathogen. The result? Everybody is a zombie. Eventually meeting up with other survivors, Marcus must successfully lead his group to safety – finding shelter and supplies as well as other survivors wherever possible. But, like all good Zombie dramas, there’s an intriguing conspiracy underneath it all too.
Quite honestly the story in State of Decay is just about as clichéd as you could imagine. Almost every key component of a typical zombie story is fulfilled here to present a story that quite honestly has little to no surprises. But to its credit, State of Decay isn’t necessarily about the story itself but more about the social interactions between its characters. It’s not nearly as successful as, say, the more recent Telltale adventure games but it still does a good job at balancing its characters with its overarching story.
Those who might’ve played the original version of State of Decay back when it released on the 360 might be expecting a significant upgrade with this jump to Xbox One. Unfortunately, this isn’t the case. To the developers’ credit, the game isn’t necessarily marketed as a remaster, but it’s a bit disappointing to see how poorly it’s presented on the Xbox One. Yes, it runs at an increased resolution of 1080p, but it still looks like and runs like something that you’d expect on the Xbox 360.