Having missed out on Little Nightmares’ release on other platforms last year, I was more than excited to hear it was making the journey to the Switch this month. It’s a game that, while an intriguing choice for the hybrid, manages to make use of the system’s potential in fun ways. Further, it’s an adventure that I found as bloodcurdling as it is fascinating, and, even though the port has some issues, is another great game that’s made its way to the system.
Little Nightmares’ main story casts you as Six, a child who’s navigating a world that is, quite literally, larger than life. That world is called The Maw, and it’s bloody well terrifying to explore.
As you make your way through The Maw, solving puzzles and traversing the world, you’ll quickly come to realise that not all is peachy in this ocean facility. Grotesque creatures scour the place, and can gobble you up without too much effort if you aren’t careful. Because of this, stealth becomes a very important element from the game’s early stages — you’ve got to learn to understand the sounds of the world as much as you take in the environment Six is exploring.