Games are a strange beast sometimes. Were it not for Lara Croft paving the way forward for spelunkers all over, there’d be no Nathan Drake. On the other hand, if Uncharted didn’t exist then the Tomb Raider reboot would have been something else entirely. Imitation is the sincerest form of flattery and Eidos Montreal has studied hard over the Naughty Dog playbook, piecing together what will go down as one of the more endearing action-adventure trilogies in gaming which chronicles just how Lara Croft defeats her inner-doubts and demons to become the eponymous hero that has opened the door for countless other heroines.
Shadow of the Tomb Raider, as the name alludes to, is the darkest story of the trilogy as it casts a real doubt over Lara’s credentials as a budding world-saver when she, in an attempt to slow down the Trinity terror plot, sets in motion a series of cataclysms that get a lot of innocent people killed and threaten to have apocalyptic repercussions. It plays out much like a globe-trotting and bombastic action flick where you’re led to believe the stakes are through the roof, though I never believed the danger to be real. Eidos Montreal certainly throw a right hook here and there to keep this wonderful concluding chapter chugging through to its conclusion, though in the end, it’s safe to say the ending felt too neat.