Assassin’s Creed Origins was a huge triumph for Ubisoft. After releasing a game once a year (sometimes three, even) for seven years, the Assassin’s Creed brand was suffering. Origins was a breath of fresh air in pretty much every aspect, and I was content with where the franchise was. With Odyssey releasing only a year later, I was worried. Worried that Ubisoft may not have realised that taking a break was what made Origins so great. Thankfully, despite coming so soon after Origins, Odyssey is an improvement on Origins in practically every way.
Perhaps the biggest improvement with Odyssey is the way the story is presented and just how compelling it is. The crux of your experience will be spent with either Alexios or Kassandra, who must travel throughout the Greek islands to reunite their family following a tragic event in the past that tore them apart. Throughout your journey you’ll meet with many famous figures throughout Greece’s storied past such as Socrates, Hippocrates and Perikles who adds an extra layer of political intrigue and drama to the story.For potentially the first time in the franchise since Assassin’s Creed II and Brotherhood, Odyssey has a story that grabbed me from beginning to end. Plenty of twists permeate the narrative to keep you guessing from beginning to end, but multiple story arcs that all interact with one another helps to keep the story compelling. It’d be downright criminal to ruin them or explain them in detail – but you can expect additional plotlines that deal with sinister and manipulative cults, the continuance of Layla Hassan’s story from Origins and of course further exploration of the first civilizations role in all of this.