We Spoke To Final Fantasy XVI’s DLC Director About Rising Tide’s New Locations, Powers And Fearsome Eikon Battle2 years ago
We Spoke To Producer Masaru Oyamada About How Visions Of Mana Is Bringing The Franchise To A New Audience2 years ago
We Spoke To Broadside Games About Bears In Space And Making Games As A Small Aussie Studio2 years ago
We Spoke To Final Fantasy VII Rebirth’s Lead Developers About Character Bonds, Player Choice And Card Games2 years ago
We Spoke To Blizzard About Exploring New Territory In Diablo 4’s Vessel Of Hatred Expansion3 years ago
We Spoke To The Elder Scrolls Online’s Creative Director About Lessons Learned Over A Decade Of Stories3 years ago
We Spoke To Assassin’s Creed Mirage’s Narrative Director About Linear Games, Women In Hollywood, And Fan Expectations3 years ago
We Spoke To Final Fantasy VII Rebirth’s Lead Developers About Crafting A Bigger, Better Second Chapter3 years ago