When I first got the chance to go hands-on (or eye-on) with PlayStation VR, I immedietly knew that I wanted either a Table Tennis game or Tennis game. It seems crazy that it’s taken this long, but finally we haven’t VR Ping Pong, which is as the name suggests is a Table Tennis simulation game.
I want to preface this review by saying that the game is challenging, in a good way. At first, I was trying to smash the ball straight onto the other side of the table, but it wasn’t working. You actually have to move your head around and make sure that the paddle connects with the ball, which sounds simple, but it’s actually unnatural to undertake whilst playing a video game.
It’s also worth noting that there were times that I’d simply miss the ball or lose my sense of place just because the PlayStation Move would track incorrectly or jump across the screen. This is more of an issue of the PlayStation Move than the actual game though.