I had my first proper chance to play ARMS at length over the weekend during the Global TestPunch, and it is fair to say the team had a blast trying out the seven characters and party mode on offer.
The mechanics are damn slick, incredibly satisfying and more importantly ridiculously fun. Each character is not only unique due to their visual design but they all bring something different mechanically to the fight and you’ll need to learn their differences, or otherwise be caught out.
But ARMS isn’t just a pleasure to play, it is a visual joy. Seriously the style and visuals are so damn good and had me been blown away several times during the TestPunch at how beautiful they are. I’ve never taken so many screenshots while playing a game than I have with ARMS.