cities 2

Cities: Skylines 2 Is Going To Launch With Performance Issues Instead Of Being Delayed

Under construction.

After Cities: Skylines II’s PS5 and Xbox Series X release was recently delayed into 2024 and its PC system requirements raised, developer Paradox Interactive has fielded concerns from fans that the PC version, which is still set to launch next week on October 24th, might not be in the best state for release.

Interestingly, rather than sweep concerns under the rug or concede and delay the game on PC as well, Paradox has instead admitted that, yep, the game is not currently performing to the “benchmark” that the studio had originally targeted – but it’s releasing the game anyway.

Here’s what the studio had to say in an update on its forums:


“On another note, we’ve noticed the concerns raised about Cities: Skylines II performance, especially after our previous statement with raised minimum and recommended specs. As we’ve always believed in transparency, we’d like to further shed some light on the current state of the build.

“Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.

“In light of this, we still think for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.

“We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release. Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we’re committed to ensuring it reaches its full potential.

“Thanks for your understanding and continuous support. We’re lucky to have a community as passionate and dedicated as you.”

Cities: Skylines II launches on October 24th for PC.