Wicked Witch has revealed that AFL Evolution will be getting a major patch on Friday, June 9th at 3pm. It will focus on the most major issues within the game. A second patch will fix some smaller issues but will come at a later time.
You can find the full patch notes below:
Gameplay:
-Adjustments to the advantage rule.
* Added a time window where no advantage can be claimed by pressing the L3 button.
* Turning over the ball during this time will automatically trigger no advantage.
-Adjustments to interchange and AI stamina usage to increase the number of interchanges that occur.
-Decreased the kick charge times for difficulties below “Medium” to allow quicker kicking.
-Fixed an issue where players were not reset in the 3rd quarter. (Including the pro player not being put back on)
-Fixed an issue with AI goal kick accuracy on all difficulties except “Legend”.
* AI goal kick accuracy should now also be more realistic for all difficulties.
-50m penalties now have a grace period where the player can leave the area before the penalty being called.
* The player indicator will flash when you are in the penalty area.
-AI is more likely to be called for holding the ball and throwing the ball.
-Added 3.5 minute and 7.5 minute quarter length options.
-Backs and half backs are now less likely to leave their man when set to the “defending” tactic.
Marking:
-Adjustments to player mark timing to make it more consistent.
-Player mark timing should be more forgiving on easier difficulties.
-The mark circle now flashes blue at the optimum timing to release the mark button.
Listed and Rookie Career:
-Added option to “simulate to next appearance” when fatigued in game.
-Added ability to plead guilty to a 1 week tribunal charge.
-Fixed an issue with pro player being injured or suspended at the end of a match, that could lead to extra quarters and a crash.
Coach Career:
-Made the AI more selective about the trades it will accept in coach career.
* Lowered the value of draft picks in the eyes of the AI.
-Adjustments to the severity of suspensions to make them more realistic.
-Fixed the home grounds for clubs being incorrect in future years of Career mode.
-Fixed excessive number of draws in simulated games.
-Team stats should have more influence on the winner and point margin of simulated games.
-Lowered the overall rating for AFL draft players.
-Fixed an issue with heights/weights not correlating to draft positions. (Ruckmen should now be taller)
-Fixed some issues causing duplicate guernsey numbers.
Difficulty adjustments:
-Renamed Easy to Very Easy.
-Added a replacement Easy difficulty that is slightly harder.
-Added a new difficulty “Challenging” in between “Medium” and “Hard”
-Added a new difficulty “Very Hard” in between “Hard” and “Legend”
-Some adjustments to AI pressure calculations.
Online:
-Fixed an exploit with maximum weight players in online gameplay.
-Fixed an issue where the ball teleported after a bump in online play.
-Fixed a multiplayer desync where a player fumbled the ball only on one console.
-Improvements to mark lag compensation to reduce ball delaying in the air.
-Marking contests should be more even between both players in online play.
-Improvements to tackling in high latency conditions.
General fixes:
-Adjustments to controller and tips instruction screens.
-Fixed an issue that could cause the ball to hang in the air.
-Fixed an issue with the Umpire missing at ball up after a goal is kicked.
-Fixed an issue with not being able to sprint when waiting for a behind kickout.
-Fixed not being able to make manual interchanges as the away team in Competition mode.
-The away team now runs on to the ground before the home team.
-Fixed the man of the match portraits being wrong when positions had been interchanged.
-Wind indicator option now correctly disables the wind indicator on the ground.
-Fixed an issue causing commentary at the end of a match about the opening bounce.
-Fixed some cases where ball would get marked as it simultaneously crossed the goal line and it was paid as a mark.
-Fixed an issue where marks could be paid, when the ball had not travelled 15m.
-Fixed an issue with commentators calling the wrong player names.
-Fixed an issue with deleting downloaded teams that could lead to crashes and general instability.
-Replay animation playback should now be smoother.
-Fixed some issues with the following trophies: “Silverware”, “The Barrel”, “Back to Back to Back”, “Tackle fest”
-Various commentary fixes.
-Various other fixes and improvements.