A radical departure from previous instalments to the series, Far Cry New Dawn builds upon the universe created in Far Cry 5 and turns it on its head, exploring a post-apocalyptic landscape like no other. But rather than releasing as a DLC missions pack or expansion, Far Cry New Dawn arrives as a standalone title; with new weapons and modes of transport, new characters (as well as some familiar faces) and a new set of enemies.
We got the chance to chat to some of the key creatives behind Far Cry New Dawn to find out just how this title came to be, and what their influence was behind it. We sat down with three key creatives from the Ubisoft team; Creative Director Jean-Sebastian Decant, Scriptwriter Olivia Yassi-Alexander, and Art Director Isaac Papismado to find out more.
“When making Far Cry 5, we were toying with ideas for the end of the game and the idea of finishing with a doomsday scenario was super exciting. At the same time, it could be a getaway to get where we wanted to be for a long time; which is making a post-apocalyptic Far Cry, so it was kind of like killing two birds with one stone. So we were very excited by that, and yes a long time before finishing Far Cry 5 we were already stacking ideas for the next instalment.” said Creative Director Jean-Sebastian Decant.
“Far Cry has wanted to do a post-apocalyptic setting for a long time, and the circumstances of Far Cry 5 set to up really wonderfully for us. There were a lot of really beloved characters, and storylines, and stuff like that, that we felt like we could continue in a very new and exciting setting.” said Scriptwriter, Olivia Yassi-Alexander
“With Far Cry, when we start production, we have a vision start to finish of what the game will be. With New Dawn, without giving too much away about the ending, a lot of our themes are about a new world, a very different and frightening world, but it’s new. It is the beginning of something new. Our creative director, JS, really had that in mind from the beginning.” continued Olivia Yassi-Alexander
“Far Cry New Dawn is a stand alone title, so we want people who didn’t play Far Cry 5 to come into our world. But at the same time, we know that there’s going to be a lot of Far Cry 5 players returning so we really wanted to transform the world and really give them something unique and exciting to explore. They probably have their favourite locations that they’re going to be excited to come see and revisit and be like, “What happened to that location?” Our world has been transformed, not only by the nature and the aggressive nature of the sand, but also by the people who live there.” said Art Director Isaac Papismado.
Players will be able to return to the once-vibrant landscape of Hope County, Montana when Far Cry New Dawn launches on February, 15th 2019. Until then, you’ll just have to go back and liberate as many Eden’s Gate camps as you can.
PRESS START GOT AN EARLY SNEAK PEEK AT FAR CRY NEW DAWN IN MONTREAL, CANADA. FLIGHTS AND ACCOMMODATION WERE PROVIDED BY UBISOFT.