Horizon 1.05

Horizon Forbidden West Patch 1.05 Brings A Decent Amount Of Fixes

Guerrilla has just dropped the first major patch for Horizon Forbidden West. It fixes some main quest issues, a bunch of general fixes including the game being over sharpened in HDR mode and a bunch of other smaller issues with the game.

The team has also acknowledge the below issue which includes graphical issues such as shimmering, sharpening and screen saturation.

  • The team is investigating with high priority, several graphical issues reported by players regarding shimmering, sharpening and screen saturation when moving the camera.

  • Some players are experiencing an issue with infinite loading screens when attempting to load into Melee Pits.

  • Some players are experiencing an issue where Aloy’s outfit appears blurry in Photo Mode.

  • Some players are experiencing an issue in main quest ‘Reach for the Stars’ where Aloy can’t interact with a machine carcass, blocking progression.

HORIZON FORBIDDEN WEST 1.05 FIXES AND IMPROVEMENTS

Main Quests

  • Fixed an issue in main quest ‘Reach for the Stars’ where reloading a certain auto-save after completing the first quest could block progression.

  • Fixed an issue during interlude ‘The Eye of the Earth’ where Aloy could fall out of the world after skipping a cinematic.

  • Fixed an issue in main quest ‘Cradle of Echoes’ where Varl would wander off on a reload from save.

  • Fixed an issue in main quest ‘The Sea of Sands’ affecting several grapple points.

Side Quests and Errands

  • Fixed an issue in side quest ‘Blood Choke’ where Atekka would appear to fall out of the sky.

  • Fixed a progression issue in side quest ‘In The Fog’ related to fast travel during the quest.

  • Fixed an issue in errand quest ‘Night of Lights’ where a pullable box could get stuck and block the quest progression.

World activities

  • Fixed an issue where Relic Ruin: The Daunt could not be started in certain circumstances.

  • Fixed an issue in salvage contract The Greenswell: Plowhorn and the Plants where an optional objective could not be completed if the required item was sent to the player stash.

  • A rogue Tallneck near The Sand of the Sentinels that would sometimes change the direction of its route has been disciplined.

Gameplay fixes

  • The Second Chance skill should now work correctly.

  • Fixed an issue where the camera had an unintended position when using certain weapon techniques.

General fixes

  • Image oversharpening in HDR mode has been corrected.

  • Fixed an issue where some settlements would stream in, then stream out in certain circumstances.

  • Fixed an issue where the HUD would flicker when the player performs a loot action.

  • Fixed an issue where rapidly opening and closing the map could cause graphical anomalies.

  • Fixed an issue where Aloy’s animation would sometimes jitter rapidly when climbing after picking up a plant has been fixed.

  • Fixed a global issue where the direction of Aloy’s gaze, or that of certain NPCs, was incorrect.

  • Fixed several instances where Aloy, NPCs or enemies could get stuck in geometry.

  • Fixed an issue where roads and icons on the map would sometimes appear with a delay.

  • Fixed several streaming issues and unintended loading screens.

  • NPCs that seemed to suffer from insomnia and would gather in large groups at night in settlements should act more naturally now.

  • Petra will no longer teleport into her seat inside the Chainscrape brewery if followed immediately after the initial conversation with her.

Crash fixes

  • Fixed several crashes.

Other

  • Various performance improvements.

  • Various other minor fixes and cosmetic improvements.