Firstly, a motion blur toggle has finally been implemented that allows players to adjust the strength of the game’s motion blur effect – something that many players complained about being overly strong or uncomfortable – or set it to zero to turn if off entirely.
Two new camera toggles have also been added that prevent the game’s camera from automatically following either Clive’s movements or attacks, and the maximum camera sensitivity has been doubled.
The team has also implemented three new controller layouts, which should hopefully give players who weren’t vibing with the current ones some better options.
Finally, some menu and text issues have been resolved as well as a hashtag added to screenshots and video captures uploaded to Twitter and YouTube.
Adds the following items to the System tab of the Main Menu:
Motion Blur Strength: Allows the player to adjust the strength of the motion blur effect when the character or camera is in motion. The default setting is the maximum of 5. This can be lowered to reduce the strength of the motion blur effect, or set to 0 to turn it off completely.
Player Follow (Movement)
Player Follow (Attack)
Turning these settings off prevents the camera from automatically following the player while moving and attacking respectively.
Changes the maximum setting of the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.
Adds three new controller layouts: types D, E, and F.
Corrects an issue that affected the stability of some menus.
Corrects some text issues.
Adds the hashtag #FF16 when sharing screenshots or video clips on Twitter or YouTube.