CrossfireX

The Xbox Exclusive CrossfireX Is Being Shut Down Just A Year After Launch

Both single player and multiplayer components have been removed from sale.

Smilegate has announced that CrossfireX, its Xbox Series X|S and Xbox One exclusive shooter, is being shutdown on May 18th, 2023 and has already been removed from the Xbox digital storefronts.

“Attention Mercenaries,

It is with the deepest regret that we are informing you of our decision to end support for CrossfireX on May 18, 2023. Since the launch of the game, we have worked tirelessly to bring it to a point where we can all be proud, and throughout it all we have had the honor and pleasure of supporting our players.

Coming to this decision was not easy, however, we can proudly say that our players have been amazingly active, passionate and enthusiastic in working with us to create a game that would be fun and enjoyable by all. We want to thank each and every one of our players for playing CrossfireX and being a part of this journey with us.”

In the accompanying FAQ, its confirmed that both the multiplayer modes and the Remedy-developed single player campaigns have been affected, with neither available for purchase and any purchases made in the last two weeks reportedly eligible for a refund.

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https://twitter.com/PlayCrossfireX/status/1621555692686508032?s=20&t=z0VojHQ6yMa9j2lTCwZqrg

Disappointingly, once the game’s servers have been switched off on May 18th, the single player campaigns will also become unplayable alongside the online multiplayer component.

As for why it’s decided to close the game up just a year after its February 2022 release, Smilegate says “While our team worked hard to push out numerous content updates including fixes,  new maps, modes & in-game events, the game was ultimately not where it needed to  be. As a result, we have made the difficult decision to close the game.”

CrossfireX and its single player campaigns launched to mostly-negative reviews, a full three years after their initial announcement and after suffering delays. While the multiplayer component didn’t land and likely won’t be missed terribly in its absence, the two campaigns from Alan Wake and Control developer, Remedy, were short and sweet shooter experiences that will now no longer be playable.