WWE 2K14 marks the first time that a professional WWE wrestling game has been published by 2K Sports. Taking over the franchise after THQ went bust, a lot of people were excited to see what 2K would do with directing the series in a new direction. This was fulfilled for most of the part.
In terms of the visuals, WWE 2k14 really lacks that certain polish. The series has always been known for it’s awkward animations and unfortunately they are still apparent here. Thankfully, this still provides for some hilarious glitches. It’ll be interesting to see what a new next-gen engine can spit out for this franchise. Something that really disappointed me was the fact that the commentator audio is really repetitive. This is something that NBA 2k14 really nailed this year so I was personally disappointed to see that the same old repetitive commentating is still here.
A lot of the gameplay mechanics from WWE ’13 have been slightly updated, or in some cases, completely repaved. One thing that I noticed is that walking and running seemed to be a lot smoother than ever before. This made for characters running a lot faster, which sped things up significantly. All reversals lead to offensive attacks which means that matches seem to move a lot quicker avoiding all that tedious reversal spam.