The long-awaited game is finally here, but is this point and click adventure a great new addition for this age, or just a broken expectation?
In Broken Age, we follow 2 subsequent stories that happen in different points in the game’s timeline. First are the adventures of Shay, a teenager in look for more thrilling adventures to escape his overly peaceful and safe life, and Vella, a girl that rebelliously wishes to escape her fate of becoming a ceremonial sacrifice. Shay’s story takes place in the depths of space, as he is safeguarded by his overprotective pre-programmed AI parents while he takes on fake missions prepared by the computers within the space ship he’s residing in. Vella on the other hand, wishes to escape her fate of being fed to Mog Chothra, a giant monster that threatens to destroy her village unless sacrifices are offered to him in the ceremonial event of the maidens feast. Both of these character’s stories are very different, but share one particular ambition. The escape of their pre-determined fates.
This game will leave you in awe. The visual style in Broken Age is a timeless and beautiful one, with skilfully made children’s-book-like illustrations and fluidly charming animations, nothing looks dull or repeated. Every character has a unique appearance, down to every little detail, colour and shape; while every single one of the environments, ranging from space to exotic villages are all overflowing with life. To behold this game is an impressive visual experience.