Thief is set in a dying city overruled by the tyrant Baron. You play the role of Garret, the lonely master thief. As the city falls apart Garret finds himself thrown among a revolution he does not want to take part in. The revolting citizens will try anything to get the city back from the hand of the Baron. The revolution is coming, and if Garret doesn’t get involved the streets will run red with blood and the city will tear itself apart.
As a master thief there is nothing out of your reach. Precious possessions, gold and secrets. If you listen closely you will find even greater prizes. The main story centres around the fact that Garret awakes after he has been missing for a year. Completing jobs and travelling the city you will find small clues that will unravel the untold mystery behind your missing time.
Thief is a very dark and dull game, but it does have real beauty within. Amongst the many shades of black you will find a dash of colour that will contrast beautifully. This could range from the flickering of a fire, the shine of gold or the scarlet red of a rose petal. Thief has some fantastic colourful moments that really does take your breath away. Eidos have made some mistakes though. With frame rate issues plaguing certain areas and textures popping in and out, they really did drop the ball in a few instances. As you travel around you will find some unique conversations that slowly become very repetitive and soon ignored.