Note: There is one thing that I need to mention before the review. This game will be around $50 in Australia. The cinematic experience by itself, without considering the replay value, is extremely short. So a huge part in your purchasing decision should be, determining the value of your own personal time. How much I value my time, may be completely different to how much you value yours. Personally, I got Ground Zeroes for roughly $40 through the US Playstation Network on the PS4, and I felt like I got my money’s worth.
Guys, here is a little reminder. Metal Gear solid 4 came out in 2008, and Peace Walker came out in 2010. Either way you look at it, it’s been quite a while since we have had some original MGS content. My frustrating bout with Vamp in MGS4 feels like a distant memory. Now with taste of Ground Zeroes on my pallet, the wait for Phantom Pain is going to be, well, painful (Forgive the pun).
I’m going to have to say it straight up, I can’t really comment on the story here. Ground Zeroes is so short, that I can only really give you a brief synopsis without pretty much describing the entire “Theatrical” experience. What I will say is that it does what it aimed to do, set up the story for The Phantom Pain. Think of it as an appetizer, it’s there to prepare you for what’s coming. In typical Kojima fashion it’s very cinematic, and engaging. The trademark Metal Gear insanity takes a little bit of a backseat here, but if you’re an MGS fan,I’m sure you’re going to buy this regardless. However, a warning for the newcomers. Ground Zeroes is technically the fourth game in this story arc, so there is quite a lot of backstory to cover. Thankfully GZ offers a way to bring you up to speed, but don’t expect to just jump in and understand what’s going on and why it’s important. Oh, heads up. It’s eleven pages of backstory. Have fun reading.