Luftrausers doesn’t portray much of a story, therefore I won’t give it an official score but I will use it as an opportunity to explain the premise of sorts. Basically you are an Air Force pilot who is based on a submarine. As each battle begins you are launched from the sub onto a horizontal view on a 2-D plain over a vast ocean, with the ocean and skies as your only barriers. You are then tasked to destroy the enemies you encounter during your round. Enemies come at you from all directions, large and small, by sea and by air.
First of all you may have noticed that Devolver Digital published this game. Prior to my knowledge of this, I had already associated the games strong soundtrack with the engaging and invigorating styles of Hotline Miami (a game also published by Devolver Digital), so clearly there was a very positive influence from the publishers. For Luftrausers’ soundtrack nothing changes, each song is a strong, powerful motivating force with a hint of techno/light dub-step. Overall I feel the soundtrack was a great accompanying feature to the game, heightening the experience.
Visually, a basic colour palette of browns, blacks, creams and white make up this vastly detailed pixelated game. This was an absolute pleasure to look at.