The Xbox One version of Resident Evil 6 was primarily tested for the purpose of this review.Resident Evil 6 follows three sets of characters in 2013, which puts it roughly four years following the events of Resident Evil 5. The stories all begin at different times and in different locations – Leon (of Resident Evil 4 fame) begins his adventures in a small American town called Tall Oaks where an outbreak has recently occurred. Chris Redfield (from Resident Evil 5) is sent to Lanshiang in China to rescue diplomats from the midst of a nationwide outbreak. Jake, Albert Wesker’s son is teamed up with an all-grown-up Sherry Birkin in Edonia, an Eastern European region where it’s militia have been infected by the same virus.
When Resident Evil 6 was being marketed loads of emphasis was put on how “Evil Has Gone Global”. Resident Evil 6 really isn’t lying when it says that. Gone are the days where a game in the series takes place in a quaint little mansion entirely. Instead, we have a globetrotting adventure that is unapologetically Hollywood schlock. There’s twists and turns that are just as unbelievable as they are shocking but anyone and everyone will enjoy playing through the games four (unevenly paced) campaigns and see how each of the characters’ stories lines up with one another.
While it is a story that those who have been following the canon of Resident Evil since its inception will revel in, it’s also very melodramatic and over the top. Many argue the series is ripe for a reboot given the complexity of its narrative but it’s still enjoyable to see how these outbreaks keep escalating in magnitude with each instalment. At the end of the story, you’ll feel like everything is wrapped up with obvious hooks here and there for a potential sequel (if Capcom ever bothers to put it out). Long term fans will enjoy the interactions between the characters that might’ve never previously had an opportunity to happen in other games.The original launch version of Resident Evil 6 had some incredibly variable quality in its environments. Some areas looked amazing while others suffered from severely crushed blacks and as a result looked rather lackluster. Textures were low resolution and there were some trade-offs to even get the game running at a stable (and not necessarily good) framerate. The fantastic news with this remaster of Resident Evil 6 is that almost all of the visual issues that plagued the original have disappeared – the developers have really gone the extra mile to make this the best looking version of the game yet.