12 years since Fires of Liberation back on the Xbox 360 we return to Strangereal for another intriguing chapter in a world where the skies often determine the fate of nations and turn the tides of war. Project Aces have a clear runway to land a current generation flight action game after 5 long years of waiting, along with some very welcome PSVR support.
Making the leap to current generation consoles has allowed for a big boost in visual quality, with aircraft models well detailed. Skies look fantastic with a large range of clouds, weather effects and missions taking place at different times of the day. Effects from weapon trails, impacts and launches light up and it’s not uncommon to have a dozen active fighters on screen. Icing up going through long clouds and blowing through an exploding opponent all benefit from the improved resolution and art assets, even towns look quite nice from mid range. Ground models and foliage quality drop quite a lot in the PlayStation VR modes but once you are active in the sky you barely have a chance to notice, especially since the cockpit and surrounds look fantastic.