Gran Turismo 6 is a game that has baffled many people since it’s announcement. Speculation began when series creator, Kazunori Yamauchi said that his team had started work on GT6 in 2011. After heavy speculation, Gran Turismo 6 was finally announced on May 15th, 2003. Despite being announced after the PS3, it was confirmed to be a PS3 title.
As to be expected, Gran Turismo 6 looks incredible on the Playstation 3. The car models are extremely realistic and the tracks are beautifully detailed. The damage engine still leaves a bit to be desired. This is something that the game has never fully captured and I was hoping for more from this iteration. As always, the in-game photo capture is a hoot. It’s really amazing to be able to take photos of your realistic looking cars in different scenarios.
Another huge improvement are the weather effects and the day/night transitions. Both really add to the overall look and feel of the game and make the environments that little bit more dynamic. The game installs as you play it so load times are a lot less of a problem this time around. The first track will probably be the longest load screen that you encounter but as time goes, these will shorten to an unnoticeable amount of time.