Earlier this week I had four hours of solid hands-on time with Far Cry 5 prior to its launch later this month, venturing through the first hour of the game and then wing-suiting around Hope County with a buddy in co-op. In short, it was a heck of a lot of fun.
That said, during my time with the game I noticed quite a few things have changed and evolved in the fifth entry of the long-running series. As such, here are seven things that had me excited for Far Cry 5 after my hands-on time with the game concluded.
THE STORY IS NOTICEABLY DARK AND GROUNDED
Far Cry 5’s opening moments stick with you. Infiltrating cult leader Joseph Seed’s stronghold, you are introduced first-hand to the frightening realisation of cultist extremities as you try and reprimand Seed in front of his followers. Of course, it doesn’t take long for everything to go awry, but the ten minute sequence is truly something else — my eyes were glued to the screen from beginning to end, stricken by the design of the village I was walking through and what Seed’s managed to do to an entire county of people.
The sequence is made even more frightening via the way Amazing Grace is sung by Seed and his followers, and acts as a bit of a literal representation of what happens during the game’s opening moments. It’s cinematic storytelling at its finest, and sets up a story that emanates themes of darkness and the sadistic nature of this year’s big Far Cry villain, and I loved it.