This year, Santa Monica Studios took a franchise that looked to be tiring after Ascension and transformed it into a cinematic powerhouse that said goodbye to its Greek roots in favour of an equally-fascinating world full to the brim of Norse mythos. No longer the hacking and slashing war machine he was, Kratos adopts a more deliberate, challenging and tactical form of bladed warfare as he fights to protect the boy.
From the first brutal showdown with Baldur, we knew God of War was going to be special and exploring Midgard, along with the many other fantastical realms, was a true treat and is another example of that sublime Sony first-party world-building. It’s hard to imagine where Santa Monica will go from here. Obviously, the game’s ending suggests we’ll visit Midgard again, though how do you find a rung higher on the ladder than God of War?
In his review, Shannon wrote: “God of War is a cinematic masterpiece that manages to reinvent and push an already fantastic series to new heights. Barring some pacing issues in its narrative, Sony Santa Monica have breathed new life into Kratos and the God of War series, and I can’t wait to see what’s next.”