Marvel’s Blade Is Coming From Dishonored Developer Arkane Lyon

Dayrun, don't daywalk.

Today’s stacked The Game Awards event has brought with it plenty of accolades, updates, first looks and surprise reveals, awarding some of this year’s best and most exciting games and studios while setting up an exciting future to come.

One big surprise (as long as you weren’t paying too much attention to social media in the last 24 hours) was the announcement of Marvel’s Blade – a brand-new game from Arkane Lyon, the studio behind games like Dishonored 2 and Deathloop.

Continuing the studio’s track record for stylistically-slick games, it looks phenomenal just from the small snippet of a pre-rendered teaser. The studio says it’ll be an immersive third-person adventure, taking players to?a quarantined section of Paris in the middle of a supernatural emergency.?Vampires have emerged, terrorizing the city of lights and?forcing Parisians to shelter inside their homes at night to wait for sunrise.

Here’s the first trailer for Marvel’s Blade:

“In Marvel’s Blade, Eric Brooks is the legendary Daywalker, half-man, half-vampire torn between the warm society of the living and the rushing power of the undead. From Bethesda and Arkane Lyon, the studio that brought you Dishonored and “DEATHLOOP”, Marvel’s Blade is a mature,?single-player, third-person game set in the heart of Paris, now in development in collaboration with Marvel Games.”

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“In honor of Blade’s 50th anniversary, we have found the perfect match for the Daywalker in Arkane Lyon, a studio of uncompromising artists who continually push the boundaries of game design and innovation,” says Bill Rosemann, VP and Creative Director of Marvel Games. “In addition to their award-winning talent, it’s their personal passion and bold vision for our half-human, half-vampire iconoclast that makes this collaboration a perfect fit.”

“As a kid of mixed origins, I felt a special connection to?Blade?– a hero with a dual heritage himself,” said Dinga?Bakaba, Game Director, Arkane Lyon at the reveal. “The opportunity to put our spin on this character is?a?dream of mine and a challenge that our team embraces?with?a passion. We?couldn’t?be happier to put players in?Blade’s boots, as he becomes the champion of my hometown of Paris, one stake at a time.”

“From his trench coat to his iconic sunglasses,?Blade?is a slick, stylish, and driven character,” said Sebastien Mitton, Co-Creative and Art Director, Arkane Lyon. “This project is the perfect opportunity to push?Arkane’s?art style into an even more modern and bold territory. The essence of our work lives at the junction of impactful ideas and innovative?know-how.”