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Baldur’s Gate 3’s Next Major Update Will Bring Official Cross-Platform Mod Support

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Larian Studios is working on an official mod support solution for Baldur’s Gate 3, which it plans to roll out in the game’s next major patch in the coming months to address issues within the game’s current modding community.

The studio’s Director of Publishing, Michael Douse, announced the news in a post on X, saying:

“We generally don’t talk about things ’til they’re ready, but as you may have read, we’re making an exception. We’ve been working on a robust, cross-platform plan for mod support to be released later in year. We love our modding community and we want to support them. It’s coming.”

“We have a system but it needs to be tested and still requires work. We’re excited about it. I understand that it sucks when the game is updated and mods break. Our community teams will start talking with and looping in modding community. For now, work continues.”

Over on its official Discord channel, Larian addressed ongoing frustrations with the game’s existing modding community which has had complaints around the studio’s frequent output of patches consistently causing issues with mods, while saying it was working with platform holders and bolstering internal mod support.

“Together with the platform holders, we are working on making this a reality, and are forming a team to support mod curation. We’re aiming to offer modding support for things like classes, UI, customisation, spells, and certain assets and game mechanics.

“As this is no small task, we hope to introduce the initial stages of modding support in our next big patch, which is still several months away. Frustrated as you might be now, we’re keen to work with you on this – and have plans to reach out to popular mod authors to talk further and work together to avoid issues in the future.”

Douse also asked the mod community to remain patient while Larian worked towards a solution, calling out and decrying threats and toxicity towards its developers.