NVIDIA took to its Gamescom press conference to announce that Half-Life 2 RTX is the next-game to get the ray-tracing treatment.
This one is a little bit different in the sense that it’s being developed by the Half-Life 2 community using an early access version of the RTX Remix creator toolkit.
No launch date has been announced, but the project has commenced development, with NVIDIA encouraging mod artists to join Orbifold Studios to help and create this remaster.
Speaking about the RTX remaster, NVIDIA said: “Using RTX Remix, the modders are rebuilding materials with Physically Based Rendering (PBR) properties, adding extra geometric detail via Valve’s Hammer editor, and are leveraging NVIDIA technologies including full ray tracing, DLSS 3, Reflex, and RTX IO to deliver a fantastic experience for GeForce RTX gamers”
You can find out more about the project HERE and indulge in some juicy screenshots below: