Let’s just cut to the obvious, a traditional road racer this is not. The Crew 2 has gone to considerable lengths to stand out in the crowd and grants players freedom others can not. Need For Speed won’t let you morph into a plane on the fly, and Forza sure as heck won’t be seeing you slew a boat through an intricate system of rivers that courses throughout Motornation, the fictional city that condenses the ‘greatest hits’ of Americana and pop culture into a single map.
The Golden Gate bridge is there, Mount Rushmore is said to be in-game and you can even hit up the brightly lit strip of Las Vegas if that’s what your soul desires. But the one thing that is abundantly clear from the get go is that freedom is the name of the game here.
I began my demo with a little bit of free time to work over my car and see what it could do. I started on a long stretch of country road, so I jammed the trigger down and opened it up. Safe to say, I got ahead of myself and expected a little too much from my vision of becoming the Vin Diesel of The Crew 2. Instead of sending my car down the bitumen on its hind wheels like a rearing horse, I sent it into the trees and crashed spectacularly.It was at this point I decided that perhaps the road isn’t for me. It can be long and weary sometimes, so why not take to the skies? With a simple click and hold of the right stick, you can instantly, in real-time, morph into a new category of vehicle. The options I had available to me were air, water and, of course, car. Going into the menu to admire the collection of vehicles you’ve got also allows you to tag favourites so that it’s indeed those vehicles that appear on your selection wheel when changing mid-ride. In a matter of seconds, I ascended through the leafy green canopies of Motornation’s gorgeous forestation and found myself soaring higher than I ever could before in a game like this.