[gameinfo title=”Game Info” game_name=”Sacred Citadel” developers=”Southend Interactive” publishers=”Dead Silver” platforms=”PSN / XBLA / PC” genres=”Beat Em’ Up” release_date=”April 16th”]
The story is barebones and quite simple and straightforward at best, with some help from the presentation and art style. There are four characters to choose from and then you go out and kill things and loot. It’s a game very much like the old school TMNT/Simpsons beat em up side scrollers you used to play in the arcade. There really isn’t much to talk about story wise. There’s characters to play as and there are bosses to kill along with many, many lesser enemies. The fantasy setting is nice but overall nothing stands out.
Here the art style is probably the best part about Sacred Citadel. The game looks great, and has a cartoonish feel to it. The game runs smoothly and the character design is fantastic. Each of the four characters carries their own style to it, so there is never any chance of losing track of your character doing a 4 player brawl. The environments look bold and unique and the soundtrack accompanies the setting fantastically.