David Cage has a long and storied past in regards to his contributions to the industry both inside and out of his games. Not a lot of it is positive as his workplaces are known to be dens of discomfort for some and his games have never really reached the promised heights. Detroit: Become Human doesn’t reinvent the formula, in fact, it emulates its predecessors almost exactly. Like Heavy Rain and Beyond: Two Souls before it, Detroit is more an interactive motion-picture that plays out across the screen while players execute quick-time events to shape the game’s sprawling narrative.
That’s where the similarities end. David Cage, never lauded for his writing, has managed to pen something special with Detroit. Though the three separate narratives are thematically tied, they’re very different at their core. The fact he’s managed to tie all three together, intersect them and be left with a story that’s both emotionally impactful and coherent is a triumph I never expected from the man who wrote Beyond: Two Souls.