Dead Space Gameplay

The First Dead Space Remake Gameplay Trailer Has Arrived

Still spooky!

EA has dropped the first Dead Space remake gameplay trailer ahead of its January 27th release date, giving us our first look at the new version of the classic. The game has been completely rebuilt from the game up, but clearly stays true to the original vision of the game.

As we can see from the first proper gameplay trailer, the game is obviously benefits from running on Frostbite exclusively for PS5, Xbox Series X|S and PC and it looks stunning.

It’s also been revealed that there’s newly added narrative elements that will reveal more about the story with Isaac now having more lines than the original game.

Some of the other improvements can be found below:

  • The Peeling System: Necromorphs, monstrosities unlike anything seen before, have been reconstructed around the new Peeling System, which introduces layered flesh, tendons and bones that break, tear and shatter in shocking new ways. And while strategy is key, players will also experience increased opportunities for creativity in how they utilize their variety of unique weapons and abilities to combat these horrifying enemies.
  • The Intensity Director: Dead Space’s beautifully crafted, equally haunting world has long been easy for players to get lost in, but now players will truly feel the weight of every mysterious step Isaac takes. The new Intensity Director dynamically adjusts what shows up in Isaac’s path, from Necromorph spawns and how they choose to attack them, to environmental effects such as light, smoke, particles and sound. Isaac’s heartbeat, breathing, and exertions also adjust based on his stress level to provide players direct feedback into his mental, emotional and physical state.
  • An Enhanced Engineering Fantasy: Without weapons or backup, Isaac is forced to defend himself against the Necromorphs by leveraging high-tech mining tools to strategically dismember nightmarish creatures, solve puzzles on his thrilling journey and turn the Ishimura’s malfunctioning systems to his advantage. Originally a silent protagonist, players will now hear more from the beloved engineer via new narrative enrichments voiced by Gunner Wright, the original voice of Isaac in Dead SpaceTM 2 (2011) and Dead SpaceTM 3 (2013).
  • A Fully Interconnected Ishimura: From the start screen to the end credits, players will confront the frighteningly tight corridors and shadowed hallways of the USG Ishimura without a single load screen or camera cut ever breaking the immersion. This enormous mining ship has been restored for the remake with new rooms, routes and obstacles while permitting seamless exploration with new UI map controls and an improved locator.