Prince of Persia

Development On The Prince Of Persia Remake Has Seemingly Started Over

Time has been rewound on this remake.

After multiple delays and changing of hands, you might think that Ubisoft’s remake of Prince of Persia: The Sands of Time was edging closer to a release date after being announced back in 2020 and immediately made available for pre-order.

Instead it seems that we might still be years away from seeing the game, according a recently-published update from Producer Jean-Francois Naud and Game Director Michael McIntyre at Ubisoft Montreal, the studio most recently handed the reigns. The full FAQ is worth a read for some insight into what Ubi Montreal’s goals are for this remake, but the critical fact of note is that the game has seemingly gone back to the drawing board since it took over and is still in the early “conception” stage. Below is the direct quote from Naud:

At what stage is Prince of Persia: The Sands of Time Remake at now?

JFN: In terms of the development stage, we’re in conception right now. Since we took over the project, we’ve been looking at feedback from the community and finding our own way of delivering the game. Now, we’re building up the team, defining the priorities, putting prototypes together, testing elements, and looking at how we can include community feedback in the development as well. It’s still in an early stage, and players should not expect to hear more about the game this year, but rest assured that we’re all putting our strengths and heart into this project.

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It does at least sound like it’s all in good hands, with the team describing how the team is looking at this as a top-down remake, a completely modern game that still preserve the things that made The Sands of Time special – its story, mix of acrobatics, puzzles and combat, the Prince gradually losing his shirt over time – while still offering an action-adventure experience that stands up to what players expect on current platforms.