Konami Has Confirmed The Metal Gear Solid 3 Remake Will Reuse The Original’s Voice Lines

Hayters will say...

The existence of a remake of Metal Gear Solid 3: Snake Eater wasn’t a huge surprise when it was finally announced at the PlayStation Showcase last week, but it certainly left us with more than a few questions.

Given we now know that the game is being developed between Konami and Virtuos with no involvement at all from its original creator, the legendary Hideo Kojima, and based on the scant few environmental screenshots we’ve seen from the new “Metal Gear Solid Delta: Snake Eater” it’s seeming a pretty safe bet that what’s coming will be a very close facsimile of the original version of MGS3 albeit with much nicer visuals.

The next bit of information to come out of camp Konami that supports this is the revelation that the remake will use the existing audio for its voice lines, rather than get in any of the original voice cast or any new blood in to do fresh recordings.

That’s according to a report from The Verge, which was told by Tommy Williams, Konami’s Head of Communications for the Americas, that the remake will reuse the voice lines from Metal Gear Solid 3 with no changes, clearing up Konami’s messaging that the game would feature the same “story and character voices.”

It’ll be interesting to see what this means for the scope of the remake as a whole, with the studios having previously promised they’ll “faithfully reproduce the story and game design of MGS3, whilst adding new elements too.”

Metal Gear Solid Delta: Snake Eater will be released on PS5, Xbox Series X|S and PC at an unannounced date. Konami is also releasing the Metal Gear Solid Master Collection Vol 1 on modern consoles later this year, with features the first three Metal Gear Solid games as well as the original two Metal Gear titles.