When I played Starlink at E3, I was incredibly optimistic that it could be the best toys-to-life game (from a gameplay point of view). Playing through the game over the last week or so, the game delivered based on the fun factor as well as the sheer amount of customisation that one can have in-game, but unfortunately, there were a few other factors that really impacted how I felt with the game in a real-world scenario.
Firstly, you can buy the game digitally, and I applaud Ubisoft for doing this, but it does create a bit of a value issue in my opinion. For instance, you can get the Digital Deluxe Edition for about $150, which includes the starter pack and every single item that’s available at launch (digitally of course). This is really good value considering it’d cost more than $500 to buy all of these items physically. It then begs the question though, if you’re buying digitally (and the game works perfectly with this method), why isn’t this just a regular priced digital game?