I hope you’ve stocked up on storage for your Nintendo Switch because come May 12th, Nintendo’s latest first-party megahit will be eating into a fair chunk of it.
We’ve seen plenty of Switch games rack up some relatively impressive (though nowhere near PlayStation/Xbox/PC levels) storage requirements in the past, like The Witcher 3 and Mortal Kombat asking for over 30GB apiece, or literally any NBA game, but for the most part Nintendo has kept things fairly svelte in its published titles. Even the likes of Xenoblade Chronicles 3, a sweeping 100-hour epic stuffed with content kept a fairly trim 14GB figure when it launched last year.
I’m maybe overselling the gravity of the situation – it’s really not all that bad – but The Legend of Zelda: Tears Of The Kingdom, will reportedly require 18.2GB of storage when purchased digitally, according to the Japanese Nintendo Store listing (and spotted by users on Reddit):
While not the biggest and certainly not enough to truly prevent anyone from playing even on the base Switch console with no added storage, it’s definitely indicative that this game will be quite sizeable and also potentially answers the question of why fans in the US are currently up in arms over the game having a higher price point than they’re used to, given it could require a bigger capacity cartridge in its physical form (for the record, the Aussie price is on par with Breath of the Wild and can be had pretty cheap right now, anyway).